IAnimationEvents

Type interface

Defines events for Animation.

Inheritance

IAnimationEvents extends IBaseObjectEvents.

IAnimationEvents is not extended by any other symbol.

Properties

animationended
#

Param { type: "animationended",
  target: Target }

Invoked when animation finishes playing.

animationprogress
#

Param { type: "animationprogress",
  target: Target }

Invoked when animation makes progress.

animationstarted
#

Param { type: "animationstarted",
  target: Target }

Invoked when animation starts playing.

animationstopped
#

Param { type: "animationstopped",
  target: Target }

Invoked when animation is stopped by some other process, before it had a chance to finish.