Settings

Type class

Base class for Entity objects that support Settings.

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Sources

This information about Settings is provided for reference only and is not available through exported packages and thus should not be imported or used on its own.

Inheritance

Settings does not extend any other symbol.

Settings is extended by Entity, DataItem.

Settings

Settings does not have any settings.

Private settings

Settings does not have any private settings.

Properties

uid
#

Type number

Default ++counter

Unique ID.

Methods

animate(

options: AnimationOptions

)

#

Returns Animation

Animates setting values from current/start values to new ones.

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constructor(

settings: ISettingsSettings

)

#

Returns Settings

dispose()

#

Returns void

Disposes this object.

get(

key: Key,
fallback: F

)

#

Returns NonNullable | F

Returns settings value for the specified key.

If there is no value, fallback ios returned instead (if set)/

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isDisposed()

#

Returns boolean

Returns true if this element is disposed.

on(

key: Key,
callback: ( value: [""], target: this, key: Key) => void

)

#

Returns IDisposer

Sets a callback function to invoke when specific key of settings changes or is set.

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remove(

key: Key

)

#

Returns void

Removes a setting value for the specified key;

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removeAll()

#

Returns void

Removes all keys;

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set(

key: Key,
value: Value

)

#

Returns Value

Sets a setting value for the specified key, and returns the same value.

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setAll(

settings: Partial

)

#

Returns void

Sets multiple settings at once.

settings must be an object with key: value pairs.

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Events

Settings does not have any events.