Pattern

Type class

Base class for patterns.

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Sources

Pattern can be used (imported) via one of the following packages.

// Import Pattern
import * as am5 from "@amcharts/amcharts5";

// Create Pattern
am5.Pattern.new(root, {
  // ... config if applicable
});
<!-- Load Pattern -->
<script src="index.js"></script>

<script>
// Create Pattern
am5.Pattern.new(root, {
  // ... config if applicable
});
</script>

Inheritance

Pattern extends Entity.

Pattern is extended by PicturePattern, LinePattern, GrainPattern, CirclePattern, RectanglePattern, StarPattern, TrianglePattern, PathPattern.

Settings

Set these settings on a Pattern object using its set() and setAll() methods.

Read about settings concept.

animations
#

Type Array

Inherited from IEntitySettings

Animations the element plays on its own, described as data - so they can be set from a JSON config and saved with it.

Each one animates a setting of the element (or, with target: "dataItem", a value of its data item - a map point's positionOnLine, say). They start when the setting is applied, restart when it changes, and stop when the element is disposed. A saved config keeps what was configured, never a value caught half way through an animation.

sprite.set("animations", [
  { key: "rotation", to: 360, duration: 4000, loops: 0 },
  { key: "scale", from: 1, to: 1.3, duration: 800, loops: 0, yoyo: true, easing: "sine" }
]);

@since 5.20.8

color
#

Type Color

Color of the pattern shape.

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colorOpacity
#

Type undefined | number

Opacity of the pattern shape.

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fill
#

Type Color

Color to fill gaps between pattern shapes.

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fillOpacity
#

Type undefined | number

Default 1

Opacity of the fill for gaps between pattern shapes.

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height
#

Type undefined | number

Default 50

Height of the pattern tile, in pixels.

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id
#

Type undefined | string

Inherited from IEntitySettings

A unique ID for looking the element up in root.entitiesById. Setting an ID that another element already has throws an error.

ignoreThemes
#

Type undefined | false | true

Default false

Inherited from IEntitySettings

Ignores themes: no theme rule applies to the element, not even one of the default theme.

@since 5.15.6

repetition
#

Type "repeat" | "repeat-x" | "repeat-y" | "no-repeat"

Default "repeat"

How pattern tiles are repeated when filling the area.

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rotation
#

Type undefined | number

Default 0

Rotation of pattern in degrees. Supported values: -90 to 90.

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stateAnimationDuration
#

Type undefined | number

Default 0

Inherited from IEntitySettings

How long, in milliseconds, a switch from one state to another animates.

0 switches at once.

stateAnimationEasing
#

Type $ease.Easing

Default out(cubic)

Inherited from IEntitySettings

Easing of the animated switch from one state to another.

strokeDasharray
#

Type number[] | number

Stroke (border or line) dash settings.

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strokeDashoffset
#

Type undefined | number

Stroke (border or line) dash offset.

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strokeWidth
#

Type undefined | number

Default 1

Width of the pattern's line elements.

themeTags
#

Type Array

Inherited from IEntitySettings

Tags that theme rules can target. They also count for the element's children, so a rule can match a child by a tag of its parent.

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themeTagsSelf
#

Type Array

Inherited from IEntitySettings

Tags that theme rules can target, like themeTags, but only for this element, not its children.

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themes
#

Type Array

Inherited from IEntitySettings

Themes applied to the element and everything inside it.

userData
#

Type any

Inherited from IEntitySettings

Any data of your own to keep with the element.

width
#

Type undefined | number

Default 50

Width of the pattern tile, in pixels.

Click here for more info

There are 9 inherited items currently hidden from this list.

Private settings

Properties

adapters
#

Type Adapters

Default new Adapters(this)

Inherited from Entity

className
#

Static

Type string

Default "Pattern"

classNames
#

Static

Type Array

Default "Pattern", "Entity"

enableDispose
#

Type boolean

Default true

Inherited from Settings

Set to false to make dispose() do nothing.

events
#

Type EventDispatcher

Default this._createEvents()

Inherited from Entity

pattern
#

Type IPattern | undefined | null

root
#

Type Root

Inherited from Entity

The Root the object belongs to.

@readonly
@since 5.0.6

states
#

Type States

Default new States(this)

Inherited from Entity

template
#

Type Template | undefined

Inherited from Entity

A Template applied to the object. Its settings apply where the object has none set of its own.

uid
#

Type number

Default ++counter

Inherited from Settings

A unique number, given to each object as it is created.

There are 7 inherited items currently hidden from this list.

Methods

animate(

options: AnimationOptions

)

#

Returns Animation

Inherited from Settings

Animates a setting from its current value (or from) to to. The setting jumps to from at once. With duration 0, or no value to start from, it is set to to at once and the returned animation is already stopped.

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dispose()

#

Returns void

Inherited from Settings

Disposes the object, freeing everything it holds. A disposed object can't be used again.

get(

key: Key,
fallback: F

)

#

Returns NonNullable | F

Inherited from Entity

Returns the value of setting key, run through any adapters, or fallback if it is not set.

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has(

key: Key

)

#

Returns boolean

Inherited from Settings

Returns true if setting key is set.

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isDisposed()

#

Returns boolean

Inherited from Settings

Returns true if the object has been disposed.

isType(

type: string

)

#

Returns this

Inherited from Entity

Returns true if the object is of class type or extends it.

new(

root: Root,
settings: ITSettings,
template?: Template

)

#

Static

Returns T

Inherited from Entity

Creates an instance of the class. Use it instead of new Class().

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off(

key: Key,
callback?: undefined | ( value: [""], target: this, key: Key) => void

)

#

Returns void

Inherited from Settings

Removes a callback added with on(). Without callback, removes all of them for key.

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@since 5.9.2

offDebounced(

key: Key,
callback?: undefined | ( value: [""], target: this, key: Key) => void

)

#

Returns void

Inherited from Settings

Removes a callback added with onDebounced(). Without callback, removes all of them for key.

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offDebouncedPrivate(

key: Key,
callback?: undefined | ( value: [""], target: this, key: Key) => void

)

#

Returns void

Inherited from Settings

Removes a callback added with onPrivateDebounced(). Without callback, removes all of them for key.

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offPrivate(

key: Key,
callback?: undefined | ( value: [""], target: this, key: Key) => void

)

#

Returns void

Inherited from Settings

Removes a callback added with onPrivate(). Without callback, removes all of them for key.

Click here for more info
@since 5.9.2

on(

key: Key,
callback: ( value: [""], target: this, key: Key) => void

)

#

Returns IDisposer

Inherited from Settings

Calls callback each time the value of setting key changes or is removed. Setting the same value again does not call it.

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onDebounced(

key: Key,
callback: ( value: [""], target: this, key: Key) => void,
debounceDelay: number

)

#

Returns IDisposer

Inherited from Settings

Like on(), but waits until setting key has not changed for debounceDelay milliseconds, then calls callback once with the latest value.

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onPrivate(

key: Key,
callback: ( value: [""], target: this, key: Key) => void

)

#

Returns IDisposer

Inherited from Settings

Calls callback each time the value of private setting key changes.

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onPrivateDebounced(

key: Key,
callback: ( value: [""], target: this, key: Key) => void,
debounceDelay: number

)

#

Returns IDisposer

Inherited from Settings

Like onPrivate(), but waits until private setting key has not changed for debounceDelay milliseconds, then calls callback once with the latest value.

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once(

key: Key,
callback: ( value: [""], target: this, key: Key) => void

)

#

Returns IDisposer

Inherited from Settings

Like on(), but the callback is removed after it is called once.

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@since 5.20.4

onceDebounced(

key: Key,
callback: ( value: [""], target: this, key: Key) => void,
debounceDelay: number

)

#

Returns IDisposer

Inherited from Settings

Like onDebounced(), but the callback is removed after it is called once.

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@since 5.20.4

remove(

key: Key

)

#

Returns void

Inherited from Entity

Removes the value set for setting key. The setting goes back to the value from a theme or template, if one has it.

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removeAll()

#

Returns void

Inherited from Settings

Removes all settings, as remove() does for each one.

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set(

key: Key,
value: Value

)

#

Returns Value

Inherited from Entity

Sets setting key to value and returns value. A value set this way overrides themes and templates, and stops any animation of the setting.

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setAll(

settings: Partial

)

#

Returns void

Inherited from Settings

Sets several settings at once, from an object of key-value pairs.

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setTimeout(

fn: () => void,
delay: number

)

#

Returns IDisposer

Inherited from Entity

Calls fn after delay milliseconds, unless the object is disposed first. Disposing the returned disposer cancels it.

There are 22 inherited items currently hidden from this list.

Events

Pattern does not have any events.