Pattern

Type class

Base class for patterns.

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Sources

Pattern can be used (imported) via one of the following packages.

// Pattern is available in all of the following modules.
// You only need to import one of them.

/**
 * --------------------------------------------------------
 * Import from: "index.ts"
 * Use like: am5.Pattern
 * --------------------------------------------------------
 */
import * as am5 from "@amcharts/amcharts5";

// Pattern is available in all of the following modules.
// You only need to import one of them.

/**
 * --------------------------------------------------------
 * Include via: <script src="index.js"></script>
 * Access items like: am5.Pattern
 * --------------------------------------------------------
 */

Inheritance

Pattern extends Entity.

Pattern is extended by PicturePattern, CirclePattern, LinePattern, RectanglePattern.

Settings

Set these settings on a Pattern object using its set() and setAll() methods.

Read about settings concept.

color
#

Type Color

Color of the pattern shape.

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colorOpacity
#

Type undefined | number

Opacity of the pattern shape.

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fill
#

Type Color

Color to fill gaps between pattern shapes.

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fillOpacity
#

Type undefined | number

Opacity of the fill for gaps between pattern shapes.

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height
#

Type undefined | number

Width of the pattern tile, in pixels.

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id
#

Type undefined | string

Inherited from IEntitySettings

A custom string ID for the element.

If set, element can be looked up via am5.registry.entitiesById.

Will raise error if an element with the same ID already exists.

repetition
#

Type "repeat" | "repeat-x" | "repeat-y" | "no-repeat"

How pattern tiles are repeated when filling the area.

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rotation
#

Type undefined | number

Default 0

Rotation of patterm in degrees. Supported values: -90 to 90.

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stateAnimationDuration
#

Type undefined | number

Inherited from IEntitySettings

Duration of transition from one state to another.

stateAnimationEasing
#

Type $ease.Easing

Inherited from IEntitySettings

Easing of transition from one state to another.

strokeDasharray
#

Type number[] | number

Stroke (border or line) dash settings.

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strokeDashoffset
#

Type undefined | number

Stroke (border or line) dash offset.

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strokeWidth
#

Type undefined | number

Default 1

Width of the pattern's line elements.

themeTags
#

Type Array

Inherited from IEntitySettings

Tags which can be used by the theme rules.

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themeTagsSelf
#

Type Array

Inherited from IEntitySettings

Tags which can be used by the theme rules.

These tags only apply to this object, not any children.

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themes
#

Type Array

Inherited from IEntitySettings

A list of themes applied to the element.

userData
#

Type any

Inherited from IEntitySettings

A storage for any custom user data that needs to be associated with the element.

width
#

Type undefined | number

Width of the pattern tile, in pixels.

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There are 7 inherited items currently hidden from this list.

Private settings

Properties

adapters
#

Type Adapters

Default new Adapters(this)

Inherited from Entity

className
#

Static

Type string

Default "Pattern"

classNames
#

Static

Type Array

Default "Pattern", "Entity"

events
#

Type EventDispatcher

Default this._createEvents()

Inherited from Entity

pattern
#

Type IPattern | undefined

root
#

Type Root

Inherited from Entity

An instance of Root object.

@readonly
@since 5.0.6

states
#

Type States

Default new States(this)

Inherited from Entity

template
#

Type Template | undefined

Inherited from Entity

@todo needs description

uid
#

Type number

Default ++counter

Inherited from Settings

Unique ID.

There are 6 inherited items currently hidden from this list.

Methods

animate(

options: AnimationOptions

)

#

Returns Animation

Inherited from Settings

Animates setting values from current/start values to new ones.

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dispose()

#

Returns void

Inherited from Settings

Disposes this object.

get(

key: Key,
fallback: F

)

#

Returns NonNullable | F

Inherited from Entity

Returns settings value for the specified key.

If there is no value, fallback is returned instead (if set).

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isDisposed()

#

Returns boolean

Inherited from Settings

Returns true if this element is disposed.

isType(

type: string

)

#

Returns this

Inherited from Entity

Checks if element is of certain class (or inherits one).

new(

root: Root,
settings: ITSettings,
template?: Template

)

#

Static

Returns T

Inherited from Entity

Use this method to create an instance of this class.

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on(

key: Key,
callback: ( value: [""], target: this, key: Key) => void

)

#

Returns IDisposer

Inherited from Settings

Sets a callback function to invoke when specific key of settings changes or is set.

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remove(

key: Key

)

#

Returns void

Inherited from Entity

Removes a setting value for the specified key.

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removeAll()

#

Returns void

Inherited from Settings

Removes all keys;

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set(

key: Key,
value: Value

)

#

Returns Value

Inherited from Entity

Sets a setting value for the specified key, and returns the same value.

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setAll(

settings: Partial

)

#

Returns void

Inherited from Settings

Sets multiple settings at once.

settings must be an object with key: value pairs.

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setTimeout(

fn: () => void,
delay: number

)

#

Returns IDisposer

Inherited from Entity

Creates and returns a "disposable" timeout.

There are 12 inherited items currently hidden from this list.

Events

Pattern does not have any events.